Guides
From idea to game-ready
Short guides for every step. Each one opens the real tool, with an example to try.
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1
Create
Asset Studio for images and characters. Forge for props.
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2
Refine
Clean up and optimise in Mesh Editor.
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3
Rig
Free humanoid auto-rig for characters.
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4
Export
Unity, Godot, VRChat or s&box.
Pick a guide
Idea or image to 3D model
Describe it or upload a picture, then turn it into a textured model.
4 steps ForgeLow-poly props with Forge
Chat to build furniture, tools, buildings and vehicles as editable geometry.
4 steps Auto-RiggerRig a character
Add a humanoid skeleton so your character can move and be used as an avatar.
4 steps VRChatVRChat avatar
Prepare a rigged humanoid, export PC or Quest, then set up, test and upload in Unity with the VRChat SDK.
7 steps s&boxs&box and Source 2
Export a ready-to-compile VMDL package with materials, LODs and collision.
4 steps Game enginesUnity, Godot and Blender
Pick the right file format and import it cleanly.
4 stepsAccounts and costs
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How payment works ยท Character preparation tips