All guides

VRChat

VRChat avatar

Export a rigged humanoid as an SDK3 Unity package for PC or Quest.

Open VRChat export

Opens with an example. No account needed to look around.

  1. 1

    Check the avatar

    Open your rigged model in Mesh Editor. Fix anything flagged in the Avatar, Rig and PC/Quest checks.

  2. 2

    Export the package

    Choose Export, then VRChat PC or VRChat Quest. You get a .unitypackage with the avatar descriptor set up.

  3. 3

    Import into Unity

    Create an Avatars project in VRChat Creator Companion, import the package and open its scene.

  4. 4

    Build and upload

    Run the SDK's build checks, test it, then upload from Unity with your VRChat account.

Export is not an upload. VRChat's SDK decides final performance rank.

VRChat Creator Companion
Next guide

s&box and Source 2

Export a ready-to-compile VMDL package with materials, LODs and collision.