VRChat
VRChat avatar
Export a rigged humanoid as an SDK3 Unity package for PC or Quest.
Open VRChat exportOpens with an example. No account needed to look around.
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1
Check the avatar
Open your rigged model in Mesh Editor. Fix anything flagged in the Avatar, Rig and PC/Quest checks.
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2
Export the package
Choose Export, then VRChat PC or VRChat Quest. You get a .unitypackage with the avatar descriptor set up.
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3
Import into Unity
Create an Avatars project in VRChat Creator Companion, import the package and open its scene.
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4
Build and upload
Run the SDK's build checks, test it, then upload from Unity with your VRChat account.
Export is not an upload. VRChat's SDK decides final performance rank.
VRChat Creator Companion