Low-Poly Assets for Game Developers
Make editable low-poly props in Forge or textured characters in Asset Studio. Inspect the mesh, rig humanoids free, then export FBX for Unity and Unreal or GLB for Godot.
What you can build
Characters & NPCs
Generate characters from clear T-pose references in Asset Studio. Inspect topology and place humanoid markers in the free Auto-Rigger before testing animations.
Props & Items
Use Forge for low-poly crates, tools and collectibles. Keep the same palette and proportions across your asset set, then check scale and pivots in your engine.
Weapons & Equipment
Design swords, axes and equipment as separate props. Set their scale, pivot and attachment points in your engine after export.
Environment Assets
Build world decorations, vegetation, and environmental details efficiently. From trees and rocks to torches and dungeon furniture.
How it works
Describe or upload your concept
Type a text prompt or upload a concept sketch. Our AI generates multi-angle reference images optimised for 3D generation.
Generate a textured 3D model
Select your best preview angles and kick off the 3D model job. Get back a fully textured GLB with PBR materials in minutes.
Refine, rig and export
Inspect the model in Mesh Editor, auto-rig humanoids, and export FBX for Unity or GLB for Godot. Test materials, scale and collisions in-engine. Follow the export guide.
Compatible with your engine
Ready to build your game?
Try an example before generating. Rigging, remeshing and export use no tokens.