Free Tool
Triangle mesh to
clean quad topology
Convert messy triangle meshes to quad-dominant topology with automatic texture baking. Better edge flow, even polygon distribution, and geometry that deforms properly for animation.
100% Free
No tokens required
GLB export
How it works
Upload, configure, download
Upload any GLB or GLTF model, adjust the remeshing parameters, and get back a clean quad mesh with textures baked onto the new topology. The entire process runs server-side — no GPU required on your machine.
- Triangle to quad conversion with configurable edge length
- Automatic texture baking onto new topology
- Cleaner edge loops for animation and deformation
- Even polygon distribution across the surface
- GLB export — import into Unity, Unreal, Godot, or Blender
More tools
Part of the Crateyard toolkit
Quad Remesh is one of several free tools in the Crateyard asset creation platform.
Clean up your meshes for free
No tokens, no limits. Upload a model and get clean quad topology in minutes.